FILMS

1/3
 

Senior modeller and texture artist. This involved creating and texturing  various high res set extensions, and props.

 
 

I was predominantly a senior modeller and texture artist on this show. However later on in the project I took over several sequences as texture lead after the previous lead had left.

 

I created a digidouble and various facial blendshape concepts during this pitch project, showing possible examples of facial scarring.
 

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